package cranim.graphics;

import java.awt.Graphics;
import java.awt.Image;


public class Sprite {
	public Image image;
	
	public Sprite(Image image) {
		this.image = image;
	}
	
	public int getWidth() {
		return image.getWidth(null);
	}

	public int getHeight() {
		return image.getHeight(null);
	}
	
	public void draw(Graphics g, int x ,int y) {
		g.drawImage(image, x, y, null);
	}
}